2K Showcase: Hall of Pain will be available for a suggested price of $9.99.Playable arenas: SmackDown (2011), Vengeance (2011) and WrestleMania 29 Playable WWE Superstars: Mark Henry, Big Show, Kane, Jey Uso, Jimmy Uso, Sheamus, The Great Khali, Randy Orton, Daniel Bryan and Ryback Story focused on top matches for WWE Superstar Mark Henry 2K Showcase: One More Match will be available for a suggested price of $9.99.Playable arenas from 2011: SmackDown, Extreme Rules, Over the Limit and Capitol Punishment Playable WWE Superstars: Christian, Randy Orton, Edge, Mark Henry and Sheamus Story focused on the rivalry between WWE Superstars Randy Orton and Christian in 2011 The Accelerator will be available for a suggested price of $1.99. Players will gain instant access to all unlockable content available in the game (excluding downloadable content) In addition, WWE Diva Paige will be available as an exclusive playable character for those who purchase the game’s Season Pass. It just seems like 2K wasn’t ready or prepared for the step-up to next-gen and made cuts to fill in the cracks.The WWE 2K15 downloadable content program is scheduled to include the following items and be available for purchase on the PlayStationNetwork for the PlayStation4 and PlayStation3 systems, as well as Xbox Live online entertainment network from Microsoft for Xbox One and Xbox 360. This even translates to the wrestling cast with names of the time like Sin Cara and Zach Rider inexplicably not making the cut.
The creation mode has been scaled back drastically, with no way to create custom stories, custom belts or even a female wrestler which is baffling, even five years ago.Įven the match types have taken a hit from the previous year’s roster, with matches such as the ‘I Quit’ match, the elimination match and the four-man hell in a cell match all being canned. The whole game has picked the previous sequel for parts. There seems to be a reason why the story mode seemed so simplistic and streamlined. There is the showcase mode that allows you to recreate the most amazing moments in WWE history but even this feels a little stale and some inclusions just seem thoughtless and the omissions seem even more so. A few additional details beyond the necessary and the main plot that is streamlined to the point that it’s oversimplified and just plain boring. What we got, however, was a bland story with a handful of side plots that were uninspired or interesting. Overall it has been a real coming of age story and 2K15 should have been the culmination of all this progress to produce a masterclass in entertainment. There were different stories for those who chose to be heels. Since 2K took over proceedings in the production of WWE titles, the story mode has been growing in quality ever since, with more intricate details being added, voice acting being on point, sub-stories and feuds being peppered into the main plot, training and publicity were a factor. Occasionally you will have some clipping and physics issues with inanimate objects and weapons but overall, the improvements are welcome. If only they knew what would happen in WWE 2K20.
One of which being the various glitches that were present on the PS3 and 360 seemingly being a thing of the past.
However, this change in impetus seems to have brought a few fixes to the game. The controls feel more cumbersome and calculated which in one way provides a sense of realism to the same but on the other hand, it slows the action down and significantly reduces the fun factor. However, it seems with the change to current-gen consoles, a change was also made to the pace with which you fight in this game.
One thing that you could always count on in these games were matches that were fast-paced, frantic and full of action.
At a push, we could say that this game is similar to the UFC game series seeing as the same developer creates this title but nothing really replicates the action present in a licenced WWE title A Change Of Pace